#ifndef MNTDISPLAYER_H
#define MNTDISPLAYER_H

#include <GL/glew.h>

#include "IFile.h"
#include "Displayer.h"

#include <iostream>




class MntDisplayer : public Displayer
{
 public :
    MntDisplayer(IFile * mn);
    ~MntDisplayer();
    void display();
    
 private:
 
	GLuint _vbo;
	GLuint _ibo;

};

#endif
